Appendix C — Sample Workflows
Appendix C — Sample Workflows
Four end-to-end workflows showing how the features of Scene Cards combine in practice. Each assumes you are starting from the described point; cross-references point to the detailed procedure in the relevant chapter.
C.1 Feature Film: From Script to Printed Wall
Starting point: You have a locked PDF script and a folder of location stills. You want a physical wall for the first production meeting.
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Create a new document.
⌘N(🍎) or the New Document button (📐📱). Save immediately (⌘Son 🍎, or via the Files browser on 📐📱) so the package exists on disk. -
Import the script.
File → Import Script PDF or FDX…(⌘⇧I). Select the PDF. Scene Cards creates one card per scene heading. Review the wall — any scene with a non-standard heading will be missing and can be added manually (§5.2). See §5.1. -
Check numbering. If the script is a single-episode feature, all cards will be episode 0 (film/pilot convention). Confirm scene numbers are correct; use Renumber From Here if anything is off (§5.4.2).
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Add action text. The first action line is pre-filled as a starting point. Replace it with a one-liner beat for each scene that needs one (§6.4). This is optional but useful for the wall to be readable at a glance.
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Batch import stills.
File → Batch Import Images (Folder)…(⌘⌥I). Select the folder. Scene Cards matches images to cards by filename — name your filesScene_5.jpg,Scene_12A.jpgetc. for automatic matching (§7.3). -
Arrange the wall. Drag cards to reorder if needed, or use Move Tile in the inspector to position a card after a specific scene number (§6.5). Switch to Locations mode (
⌘⇧2) to verify INT/EXT groupings read correctly, then switch back to Scenes mode (⌘⇧1). -
Print.
⌘P→ choose your printer → Print. The wall prints A4 portrait, 2 columns × 3 rows per page. OMITTED cards print with a label so the page count stays honest (§11).
C.2 TV Series: Multi-Episode Setup and Scheduling
Starting point: You have PDFs for two or more episodes of a series and a one-liner strip board for the shoot block.
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Create a new document and save it.
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Import the first episode script.
⌘⇧I. Before confirming, make a note of the episode number — you will need to set it on the imported cards. After import, select all cards for that episode (§3.6.1), open the inspector, and confirm the Episode field reads the correct number. If it imported as episode 0 (the default), select all and change them (§6.2, §6.8).Repeat for each episode, importing scripts one at a time and checking episode numbers as you go. See §13.2.
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Arrange episodes on the wall. By default, all episodes land in one continuous sequence. Use the wall width control to give each episode its own row-set if you prefer them visually separated (§13.3).
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Import the one-liner.
File → Import Script PDF or FDX…is for scripts; for the one-liner use the Schedule workflow: switch to Schedule mode (⌘⇧3) and use Import One-Liner (📐) orFile → Import One-Liner PDF…(🍎). Select the strip board PDF. Scene Cards matches cards by scene number. See §9.1–9.2. -
Check Unmatched. The bottom of Schedule mode lists any schedule entries that did not match a card (§9.4.4). Common causes: episode number mismatch (TV format
1-14vs film format14) or non-standard scene numbers. Assign unmatched cards manually by dragging them onto a day header (§9.5). -
Set character colours. Open the Script Panel (🔍) for any key scene and tap character names to assign colours. Colours propagate across every scene that character appears in (§6.9).
C.3 On-Set: Daily Sound Report Integration
Starting point: You are using Scene Cards during a shoot block. At the end of each day the sound department provides a folder of reports.
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At the start of the block, ensure the wall is set up with cards numbered to match the shoot script, and a one-liner has been imported so Schedule mode shows shoot days (§9.1).
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End of shoot day — import sound reports.
File → Import Sound Reports from Folder…. Select the folder of PDFs or CSVs from the sound department. Scene Cards reads the filename of each file to extract episode and scene number, then attaches takes to the matching card. See §10.2. -
Check coverage. In Schedule mode, each day header shows a 🔵 or 🟠 badge when sound data is present (§9.6). Click through to cards with data and expand Shoot Data in the inspector to verify takes are attaching to the right scenes (§6.7).
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Handle mismatches. If takes are landing on the wrong card, the most likely cause is a scene number mismatch between the report filename and the card. Check the filename format your recorder uses (§10.5) and correct the card’s scene number if needed (§6.2).
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Attach call sheets and essentials. Use the day header ↓doc button in Schedule mode to attach the day’s call sheet and essentials PDF to the correct shoot day (§10.4). These are stored in the package but not parsed.
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Sync to iPad. If iCloud Drive is enabled (§14.1), save the document (
⌘S) and the updated file will sync within a few minutes. Any on-set iPad or iPhone will show the latest sound data without any manual transfer.
C.4 Script Revision: Merging a New Draft
Starting point: You have a working Scene Cards document with stills, synopses, and reference files attached. The writer delivers a revised draft — new scenes, omitted scenes, location changes.
- Import the revised script.
⌘⇧I. Select the new PDF. Scene Cards runs the re-import merge (§5.1.2):- Cards that match by episode + scene number are updated — their location and script text are overwritten with the new draft’s values, but synopses, stills, and reference files are preserved.
- New scene headings become new cards added to the end of the wall.
- Cards with no corresponding heading in the new draft are not automatically deleted — they stay on the wall unchanged.
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Review revision colours. Cards from the new draft carry the revision colour extracted from the PDF (§5.7). Switch to Scenes mode and scan for goldenrod, blue, or pink cards — these are the scenes that changed.
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Handle omissions. Scenes that disappeared from the new draft remain as cards. If a scene is confirmed omitted, select its card and press Toggle OMITTED (
⌘⌥O). This keeps the number slot on the wall while flagging the scene visually (§5.5). If the scene is simply renumbered, update the scene number in the inspector (§6.2). -
Place new cards. Newly created cards land at the end of the wall. Use Move Tile in the inspector (§6.5) to position each one after its correct predecessor.
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Update action text for changed scenes. Action text survives re-import unchanged, which means a scene that was substantially rewritten will still carry its old note. Review the revised script text in the Script Panel (§3.5) and update the action text where needed (§6.4) — you can do this directly in the panel’s Edit mode (§6.4.1).
- Print an updated wall for distribution (
⌘P). The revision colour shows on the printed cards, so recipients can see at a glance which scenes changed (§11).